Linden Labs Adds Adventure to SL 1.0 witih Paleoquest


Paleoquest, the new Linden Game opened yesterday.  See my report here. 

There is plenty of adventure to be had in the five area theme park where you can win prizes and earn lindens. This isn't a new folks game in the theme of the Realms; it takes both skill and wits to complete the quests.  I have to smile as I type those words; they reflect an assumption only since  Lani's skills weren't quite good enough to grab the golden mask from the nest in the premier challenge.

There are quite a few additions to this game that slow down adventurer's progress.  Making the long trek to the monorail stop is one. The monorail time schedule is another. Once you reach Quest One there are brief pauses while you wait for dangers to pass and it appears that the quest object will have a time period to appear once it is grabbed by a lucky gamer.

No matter how many hours you put in practicing, you can only pass one quest per week and quests must be passed before you can collect quest objects (in Quest One these are dinosaur eggs of various sizes). See the comment someone left on the review post (linked above). So The Lab is in some ways limiting  -- or actually slowing down -- the amount of money paid out. It was not clear from the literature if you could repeat the quests once you had completed them (note: yes weekly but you need to complete all five; so not clear in video :D ), of it would be like Linden Realms where once you get all the canons afiring, that part of the game is over.

This opening follows the rollout of the new inventory based marketplace model. That makes two BIG new additions to SL 1.0 in a week. Not bad, and a good sign that The Lab isn't forgetting about its flagship product.