Alpha Homesteading at Hi Fidelity

One of the problems (well for some of us) in the Hi Fidelity alpha world is that setting up your domain part. For some it is easy and for others not so much, and a few just really aren't interested in that part of the equation.

The whole theme of Hi Fidelity has always been the 3D web, and with that comes domains and "3D web pages" (well there is a correlation anyway).  But while I have had many websites over the years, even back when people wrote code from scratch in notepad; I am SO not interested in setting up my own world on MY computer.

For the same reasons there are commercial grids in Opensim, it seemed logical that eventually there would be commercial domains in Hi Fidelity.

And reading the posts in the forums this morning I found it was already happening -- for the alphas. Kudos to the folks behind this!

Read more about the project here.

Hi Fidelity - The Backdoor

Open Sim  --- Second Life

I joined the Hi Fidelity Alphas when the call came. I got into world and explored and found a couple of very impressive builds -- way beyond "alpha" expectations. True, there was no physics yet, so you walked THROUGH stairs rather than up them, but still lovely and many possibilities are evident.

There are (or appear to be at this point) some security concerns for content creators. The forums concurred with my reading of the Google docs. So for those of you familiar with OpenSim, Hi Fedelity appears to be based on the "Free Meta" concept.

When the phrase "3D web" was mentioned, they were not kidding. Most anything you can see on the web, you can take. The theme seems to run true with Hi Fidelity. Now things COULD change, and perhaps if the "I don't care  -- I give my stuff to the world" concept doesn't entice folks over, it may.

Still, there are plenty of people working at HiFi in the alpha state. I hang around the forums and read the posts -- most which are WAY over my head technically. Since I am now a seven month citizen of OpenSim  -- a Canadian grid on the Hypergrid which means lots of travel, I understand the concept,  but again "security concerns". I can see that some folks certainly will be willing to share their designs. After all, I give away thing to the "Free Meta" too. But long time making a living with my virtual products folks may balk at the exploit possibilities.

There has been a lengthy discussion over at Opensim Virtual (a Google+ group) about security and exports and the hypergrid. It has been a good one and I am pleased it will remain on my Google+ page for historical reasons. Most folks there believe in the "free" concept and so it is likely that Hi Fidelity will find its audience.

One thing of interest that I read on the HiFi forums this eve concerned avatars. Someone wanted their SL avatar in HiFi. You actually can build whatever you can imagine it seems -- if you have the skills. So it is possible if you want to take the time and effort.

We get SO attached to "ourselves" it is funny. I am in that camp, but still it amazes me. It seems to me that PART of the key to getting folks to accept a new world is to be able to take some of "yourself" along with you. There are many mentions of "ten years of this look", "Maitreya body" (I get that one) etc.

The Next Generation promises a "better avatar". Is that better than Maitreya? Wow if that is true. But at the same time, "better" needs to stay in that comfortable and familiar zone, at least that is the message I am getting from reading posts in many forums.

By the time the new year rolls around we may have a clearer picture of what the new platform will be like -- here's hoping.

Mesh Content Creation in SL 2.0 Next Gen

NOTE that there are very differing reports relating to the info I referred to earlier. I have not found THE SOURCE of this info although I have been looking. So when found (hopefully) I will reference.  

MEANWHILE, my personal thought is that while those with Maya abilities will be FIRST on the scene simply for convenience of using the same program as The Lab, those using other programs will have the ability LATER. That only makes sense. Any other choice certainly seems to be retail suicide and since some sort of "tax on goods" is on the table, definitely not a smart move.


After some research I found the original talk that folks were reporting on, or in some cases misreporting.  So, I suggest that if you are interested you listen for yourself.  The 39 minute mark starts the info on the new platform. The YouTube link is here.

Mentioned in the talk, INWORLD BUILDING TOOLS are in the plan -- reported as NOT being a feature by someone :D.   3rd party tools integration is high on the list as is "easier dressing" (had to smile at that).  After the initial ALPHA stages, other third party 3D tools WILL BE SUPPORTED. 

A new program of AutoPay is in the works so that money can move out of Second Life  "in hours rather than days".   Lots of testing in the works apparently.